Information technology - Mathematical Markup Language (MathML) Version 3.0 2nd Edition
Scope:
This Standard defines the Mathematical Markup Language, or MathML.
MathML is a markup language for describing mathematical notation and capturing both its structure and content. The goal of MathML is to enable mathematics to be served, received, and processed on the World Wide Web, just as HTML has enabled this functionality for text.
MathML can be used to encode both mathematical notation and mathematical content. Additional chapters discuss how the MathML content and presentation elements interact, and how MathML renderers might be implemented and should interact with browsers. Finally, this document addresses the issue of special characters used for mathematics, their handling in MathML, their presence in Unicode, and their relation to fonts.
MathML was originally specified as an XML application and most of the examples in this specification assume that syntax. Unless explictly noted, the examples in this specification are also valid HTML syntax.
The electronic version of this International Standard can be downloaded from the ISO/IEC Information Technology Task Force (ITTF) website
Project need:
Note: The information provided above was obtained by the Standards Council of Canada (SCC) and is provided as part of a centralized, transparent notification system for new standards development. The system allows SCC-accredited Standards Development Organizations (SDOs), and members of the public, to be informed of new work in Canadian standards development, and allows SCC-accredited SDOs to identify and resolve potential duplication of standards and effort.
Individual SDOs are responsible for the content and accuracy of the information presented here. The text is presented in the language in which it was provided to SCC.